Reading order
First run, then pity and pairs, then the mode and upgrade you are stuck on. The weapon pages hold the per-kit facts.
Which Anime Zero [RELEASE] π guides are published?
First Story run
Finish one Story run with two weapons equipped and a next upgrade chosen.
Rarities and pity
Use the later October 2 pity numbers, and keep the same-day Miyabi correction as history.
Weapon synergy pairs
Match the six named pairs, or take the +5% damage default on any other duo.
Difficulties and Story payouts
Compare Easy through Nightmare health and the Story money and gem payouts.
Story, Defend, and Infinite
Choose a mode from the lobby and use the combat rules that apply in all three.
Infinite mode
Survive scaling waves, meet bosses on the difficulty interval, and farm materials.
Evolve a weapon
Unlock the ultimate by evolving once, starting from a material the queue screen actually lists.
Trait rerolls
Reroll only the equipped weapon, and do not spend a scarce reroll on a kit you will replace.
Enchants
Roll Power first. Hunter, Bloodlust, and Supernova are later names without published percents.
Craft accessories
Turn act materials into one bonus family, using pity, the gold shop, and conversion.
AFK chamber rates
Park in the chamber for coins, gems, and Lucky Spins at the October 2 rates.
Titles
Equip a chat title you have actually unlocked, and treat the Miyabi speedrun title as unconfirmed.
What to upgrade next
Move from a first clear to evolution, accessories, and the Zenless chase without skipping a gate.
![Anime Zero [RELEASE] π Guides Hub](/media/optimized/243ba89ebd91d34582de56c0-768.webp)